Performance reports

Start with in-world VM benchmarks to measure server-tick behavior. Native interpreter measurements answer different questions: they exclude Minecraft lifecycle and JVM/native transport costs.

Recorded measurements

Report Scope
VM performance, 2026-10-04 Recorded hardware and workload baseline
Production-path optimization, 2026-10-04 Paired managed type lookup measurements
Virtual dispatch, 2026-10-04 Paired per-type dispatch lookup measurements

Reproduce a workload

Each report describes its recorded revisions, environment and limits. Compare matched workloads and inspect the verification evidence before generalizing a timing result to live Minecraft servers.