Performance reports
Start with in-world VM benchmarks to measure server-tick behavior. Native interpreter measurements answer different questions: they exclude Minecraft lifecycle and JVM/native transport costs.
Recorded measurements
| Report | Scope |
|---|---|
| VM performance, 2026-10-04 | Recorded hardware and workload baseline |
| Production-path optimization, 2026-10-04 | Paired managed type lookup measurements |
| Virtual dispatch, 2026-10-04 | Paired per-type dispatch lookup measurements |
Reproduce a workload
Each report describes its recorded revisions, environment and limits. Compare matched workloads and inspect the verification evidence before generalizing a timing result to live Minecraft servers.