UByteArray

A fixed-size, mutable array of UByte values.

Indices start at zero and end at size - 1. Changing an element does not change the array length. Equality compares array identity, not element contents.

The size-only constructor fills every element with zero. The initializer constructor calls its callback once for each index, in ascending order.

Constructors

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constructor(size: Int)

Creates an array with size elements, each initially zero.

constructor(size: Int, init: (Int) -> UByte)

Creates an array by invoking init once for each index in ascending order.

Properties

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external val size: Int

The number of elements in this array; always non-negative and unchanged after creation.

Functions

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external fun UByteArray.copyInto(destination: UByteArray, destinationOffset: Int = 0, startIndex: Int = 0, endIndex: Int = size): UByteArray

Copies this range into destination, supporting overlapping ranges, and returns it.

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external fun UByteArray.copyOf(): UByteArray

Returns a new array containing the same elements.

external fun UByteArray.copyOf(newSize: Int): UByteArray

Returns a resized copy, padding extra elements with zero.

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operator external fun get(index: Int): UByte

Returns the element at index.

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operator external fun iterator(): Iterator<UByte>

Structural declaration for direct array loops; stored iterators are not executable.

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operator external fun set(index: Int, value: UByte)

Replaces the element at index with value.