CreativeVectorThrusterState
constructor(gameTick: Long, throttle: Double, effectiveThrottle: Double, thrustKn: Double, maxThrustKn: Double, customThrust: Boolean, currentThrustKn: Double, targetVectorX: Double, targetVectorY: Double, currentVectorX: Double, currentVectorY: Double, startupProgress: Double, active: Boolean)(source)